" While most episodes have a beginning, middle, and an ending, finales on ‘Game of Thrones’ are just one ending after another after another, as each of the storylines needs to wrapped up or at least attended to in some way. "
- Miguel Sapochnik

In the context of television series storytelling, each episode typically follows a three-act structure: an introduction, development, and conclusion. However, Miguel Sapochnik’s observation suggests that final episodes of "Game of Thrones" deviate from this pattern by focusing almost exclusively on resolution, one after another, without clear delineation between acts.

Sapochnik's quote delves into the unique challenge of concluding a complex narrative like "Game of Thrones." The series encompasses numerous interconnected storylines and a vast ensemble cast. As such, wrapping up each subplot in a satisfying manner becomes an arduous task. This approach emphasizes the closure for characters and subplots but may sacrifice some aspects of storytelling rhythm and pacing that viewers are accustomed to seeing in more conventional episodes. It underscores the difficulty faced by creators when trying to provide conclusive endings while maintaining narrative coherence and audience engagement.

Miguel Sapochnik is a highly regarded director known for his work on "Game of Thrones," particularly for directing pivotal battle scenes like the Battle of the Bastards and the final season's finale, “The Dragon and the Wolf.” His expertise in visual storytelling and his deep understanding of the series make his insights into its narrative structure particularly valuable.