In video games, encountering a challenging section repeatedly can be frustrating, especially when you find yourself restarting from the same spot over and over again. This experience often leads players to feel irritated by the background music that plays endlessly during these moments of repeated failure.
Beyond its surface-level meaning, this quote delves into how repetitive experiences can alter our perception in ways we might not initially expect. The constant repetition of a specific sequence within a game triggers a psychological response where the familiarity and predictability become sources of annoyance rather than comfort. This phenomenon isn't limited to video games; it extends to any situation where repeated exposure leads to frustration or dissatisfaction, highlighting how human psychology adapts to environments that lack novelty or variety.
Bear McCreary is an accomplished composer known for his work in film and television, including the popular series "The Walking Dead" and "Battlestar Galactica." His insights into the relationship between music and player experience reflect his deep understanding of storytelling through sound design.