" We’re trying to make our software available to users in as economically efficient a way as possible. That means distributing the software directly to them; taking payment through Mastercard, Visa, Paypal, and other options; and not having a store take 30 percent. "
- Tim Sweeney

In this statement, Tim Sweeney emphasizes his company's commitment to making software accessible to users at a lower cost by avoiding traditional retail channels. Instead, they distribute their products directly to customers through various payment methods like Mastercard, Visa, and PayPal. By cutting out intermediaries such as stores that typically charge high commission rates—often around 30 percent—the company can provide more affordable pricing options for consumers.

The deeper meaning of this quote touches on the broader trend in technology where direct-to-consumer models are becoming increasingly popular. These approaches not only benefit customers through reduced costs but also enhance user experience by offering convenience and flexibility. Sweeney's statement reflects a shift towards digital distribution, which is reshaping how software companies interact with their audience. This move bypasses traditional retail channels that often act as barriers to entry for smaller developers or startups due to the high overhead costs involved.

Tim Sweeney is an influential figure in the gaming industry, serving as the founder and CEO of Epic Games, known for titles like Fortnite and Unreal Engine. His insights on business practices not only resonate within his own company but also influence the broader software development community by highlighting strategies that promote wider accessibility and lower consumer prices through direct distribution models.