" I think the key divide between the interactive media and the narrative media is the difficulty in opening up an empathic pathway between the gamer and the character, as differentiated from the audience and the characters in a movie or a television show. "
- Steven Spielberg

In the statement by Steven Spielberg, he discusses a significant difference between interactive media such as video games and traditional narrative media like movies or television shows. According to Spielberg, creating an empathetic connection between the viewer and the characters is easier when consuming passive forms of entertainment compared to active engagement in interactive media.

Spielberg’s observation delves into how each form of media affects our emotional investment with its content. In movies and TV shows, viewers can become deeply attached to characters simply through observing their stories unfold over time or across multiple episodes. However, video games introduce an additional layer of complexity because players interact directly with the narrative, often taking on the role of a character. This interaction can either enhance empathy as players make decisions that affect the story and its characters or it might hinder emotional engagement if these choices feel contrived or repetitive.

Steven Spielberg is a renowned American film director, screenwriter, producer, and entrepreneur known for his groundbreaking work in cinema over several decades. Among his most famous films are "Jurassic Park," "E.T. the Extra-Terrestrial," and "Schindler's List." His insights into media and storytelling reflect his extensive experience not only behind the camera but also as an observer of how technology shapes human experiences with entertainment.