Dave Morris : (2) " Now, I admire The Sims as a game, but from a story viewpoint, there are two glaring problems. First, your relationship with those characters is like they’re bugs in a jar. There’s no empathy. And secondly, you’ve got this clunky, chemistry-set interface between you and them, with bars to show how tired or angry they are. It’s all tell not show. " - Dave Morris " It is easy to force a reader or viewer to interact. The trick is in making them want to interact, and in letting the story unfold hand-in-hand with that. " - Dave Morris